System Shock now experiences a second birth: I bought the right to the series Night Dive Studios, which immediately got down to business. For example, the original first part in the foreseeable future will receive a full -fledged remake on modern technologies.
Debut gameplay video from System Shock Remastered Edition You can see below. According to the official site, the game will visit Kickstarter and is going to go to Steam and Xbox One.
Recall that she is engaged in a remake herself Night Dive, Whereas friendly Otherside Entertainment Now sculpts System Shock 3. Maybe the name of the last studio is not familiar to you, but experienced veterans of the industry that created the previous ones work there System Shock, Series Thief, Bioshock Infinite, The Last of Us and many other hits.
March 14, 2016 announced the "gloomy" Oddworld: Soulstorm
March 15, 2016 Ubisoft announced VR nongamstopsites.uk/ adventure based on Assassin’s Creed film
System Shock (1994)
System Shock (2023)
The best comments
If the developers have straight hands, then even on Unity you can make a beautiful game. Layers of Fear is confirmation.
There is still no normal passage in the prealf. It just demonstrated several locations and a couple of enemies who were specifically put for the video. Most likely there, even scripts are not really written.
Yuinity is an excellent engine, it is commonplace simply simple and comfortable, and most importantly, it has a free version, and a ton of all kinds of shit comes out on it.
A good trend is going on – to release the classics, I rejoice at every remister and really look forward to Tull Throttle ..
Not hearing the original compositions in this video, I thought here for this remake should hire a composer and write a new soundtrack. With all my respect for this jam, the music from the original sounds just vile and irritating. A really important part of the sound design used in both games of the series and requiring preservation is that enemies, regardless of their distance, always sound as if they are one step away from you. In the first System Shock, the sounds made by enemies were simply played with a certain frequency even in an urgent empty and safe corridors. In these games, it was the sound that did not allow you to fade away the sense of danger, so my desire to hear the music is better in the game in the game and make sure that the game pays due attention to sound accompaniment, I hope it will be satisfied.
Feel free to start with the second. Moreover, he works and in high resolutions and in high resolutions in Steam and GOG stores.
Game grandfather Dead Space, so play strictly at night in the dark for a greater effect. Perelno is guaranteed and more than once.
For prealfas-very if it were not for the animation of monsters, I would have thought that the game is somewhere in the middle of development.
